Certificate of Achievement (credit: usually 18 or more units) Game Development
Stage 4
Changes
Details | We reworked all of our certificates in Spring 2013, including Game Development. This semester, we will be looking at the students in the internship class to see how their PSLOs are to help inform further changes such as reworking courses within this program. We believe that the previous set of classes were not sufficient and plan to modify the classes to make sure that students are getting what they need out of the sequence of courses. |
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Learning Outcomes | ALL |
Tentative Future Assessment Plans
Assessment Term | Spring 2014 |
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Assessment Activities | Implementation of planned changes and reassessment |
Assessment Details | We reworked all of our certificates in Spring 2013. This semester, we will be looking at the students in the internship class to see how their PSLOs are to help inform further changes such as reworking courses within this program. We believe that the previous set of classes were not sufficient and plan to modify the classes to make sure that students are getting what they need out of the sequence of courses. |
ILO Alignment and Assessment Plans
I.A. Use reason and creativity... | Produce game work both independently and collaboratively. Produce game work both independently and collaboratively. |
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I.B. Apply diverse viewpoints... | Produce game work both independently and collaboratively. Produce game work both independently and collaboratively. |
I.C. Locate, retrieve, and evaluate information... | No answer |
Fall 2013 ILO Assessment Plans | We don't currently plan to be conducting any program-level SLO assessments in Fall (as indicated earlier) |
SLO Details Storage Location
- HARD COPY - In my personal filing system (my office)
- HARD COPY - In a department filing system (department office)
- ELECTRONIC COPY - In my electronic filing system (hard drive or web server)